Progress Update 9
- Vay Studios (Mary)
- Sep 16, 2019
- 1 min read
So far we've added baked lighting, optimized the level by getting rid of some assets, improved character walking and attack animations, added special attacks to do more damage and modified the UI to make it more user friendly. Next week we plan to work on more SFX, game settings, balancing, randomizing attack animations and adding mechanics so the tiles in the level will do damage/be interactive with the player. More updates next week!
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