Progress Update 13
It's been a long journey on the road to glory, and it's finally approaching completion (before sending it off for testing)! Because of...
It's been a long journey on the road to glory, and it's finally approaching completion (before sending it off for testing)! Because of...
We still have some things to tweak with the coin system and leveling up, but we added a shield icon to signify a roll that will help...
A lot of progress has been made in the past week! So far we've added baked lighting, performance enhancements, and animations for the...
I unfortunately had a loss in my family so I haven't really been able to contribute a lot in means of the new level, but the rest of my...
So far we've added baked lighting, optimized the level by getting rid of some assets, improved character walking and attack animations,...
We had our first meeting a few days ago, where we talked about adding a few new mechanics, a boss and mostly just polishing the game in...
The semester has begun once again, and we're ready to get back into the swing of game development! Right now we're just comparing...
Now that the semester is starting to come to a close, we're polishing everything and now adding sound effects! Final touches are being...
We had our meeting with Dr. Fowler and it went really well. At this point we're coming up with new level designs for the future and...
We officially have (the first) player animation complete! Devon took a trip to Tokyo and we scheduled a meeting with Dr. Fowler next week...
Presentation tomorrow! We're really excited to show what all has been done in the past week...we've got some new animations, the first...
As time goes by, we're making a lot of progress...animations are in the works, AI is starting to come to life, and the level design is...
We have a working test scene and I'm working on a UI prototype before implementation, which will hopefully be done (or near it) by the...
Today is the day! We've started getting our assets and the design and development has begun! This week we'll be focusing on getting our...